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"Mankind will reach maturity on the day it learns to value diversity—of life and ideas. To be different is not necessarily to be ugly; to have a different idea is not necessarily to be wrong. The worst thing that could happen is for all of us to look and think and act alike." Gene Roddenberry

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Friday, November 8
 

2:00pm CST

Open Gaming
Friday November 8, 2024 2:00pm - Sunday November 10, 2024 3:00pm CST

Welcome to the heart of gaming euphoria - the Game Room at Windycon! Step into a realm where excitement knows no bounds, and the thrill of play is eternal.

Nestled within the bustling hub of the convention center across from Registration and next to the Main Stage, the Game Room stands as a testament to the diverse and dynamic world of tabletop gaming. Here, enthusiasts of all ages and backgrounds converge to embark on epic adventures, forge new alliances, and immerse themselves in a plethora of gaming experiences.

As you enter, you're greeted by the sight of rows upon rows of shelves, each laden with treasures waiting to be discovered - our extensive Games Library boasting over 1000 titles, ranging from beloved classics to the latest releases. Whether you're a seasoned strategist, a cunning card player, or a casual party game aficionado, there's something here to cater to every taste and preference.

Take a seat at one of our spacious gaming tables, where camaraderie flourishes, and friendships are forged through shared victories and defeats. Engage in intense battles of wit and strategy, or simply lose yourself in the immersive narratives of story-driven games - the choice is yours.

But the excitement doesn't end when the sun sets. Unlike other venues, our Game Room remains open throughout the duration of the convention, including overnight. As the rest of the world slumbers, the gaming fervor continues unabated, with round-the-clock sessions fueling the atmosphere with an electrifying energy.

Whether you're a seasoned veteran seeking new challenges or a curious newcomer eager to explore the vast world of tabletop gaming, the Game Room is your haven, your sanctuary amidst the whirlwind of the convention. So come, join us, and let the games begin!

Friday November 8, 2024 2:00pm - Sunday November 10, 2024 3:00pm CST
Spring Room

5:00pm CST

Break Out Box Game
Friday November 8, 2024 5:00pm - 6:00pm CST
Here is your chance to be of service to the Queen's Navy, even if you have not joined up! Can you solve the mystery and save the day? Breakout boxes are a portable form of an escape room. You will have to solve a number of clues to open a series of locks to get into the box. This will be set in the Honorverse by David Weber, but you do not have to have read the books to play. If you are interested, this will be set after the events of book 1, On Basilisk Station.

Sponsored By: The Royal Manticoran Navy
Moderators
Friday November 8, 2024 5:00pm - 6:00pm CST
Kent

5:00pm CST

ARCS! - Learn to Play
Friday November 8, 2024 5:00pm - 8:00pm CST
Long ago, the Reach thrived. But our ancestors failed us, and I fear we’re no better. As we wrestle over the galaxy’s edge, can we break the cycle? Can we build something new?

Arcs is a sharp sci-fi strategy game for 2–4 players, set in a dark yet silly universe. Ready yourself for dramatic twists and turns as you launch into this galactic struggle.

  • One of the most anticipated games of 2024
  • Seize the initiative: Take actions with multi-use cards. Copy the leader, pivot to new tactics, or take the initiative for next round. Timing is everything.
  • Declare ambitions: In each game, you define the objectives that everyone competes over to win.
  • Crush your foes: Amass your navy for battle, plan your strategy with three kinds of dice, then roll them all at once to resolve the battle in a flash.

Speakers

Friday November 8, 2024 5:00pm - 8:00pm CST
Spring Room

5:00pm CST

Heat: Pedal to the Metal
Friday November 8, 2024 5:00pm - 8:00pm CST
The countdown begins and sudden deep roars cut through the air as all the cars leap away from their starting lines; the Grand Prix is underway. Dust and wind rush past your helmet as you enter the first corner. Pushing your engine to the limit, you almost spin out but tightening your grip on the steering wheel you slide through the corner apex still in first. You got this!

To stay at the front of the pack, you’ll need to push your car to the limit. Will your car endure the long straightaways or will your engine fail in the last curve because you’ve taken too much HEAT?

Based on simple and intuitive hand management, Heat: Pedal to the Metal puts you in the driver’s seat of intense car races. You are jockeying for position to cross the finish line first, while managing your car’s speed if you don’t want to overheat.

Learn to Play with an instructor ready to teach this simple yet fun game!
 
Speakers
avatar for Tiffany Voltz

Tiffany Voltz

Fandom additict. Fanfiction connoisseur. Professional napper. 

Friday November 8, 2024 5:00pm - 8:00pm CST
Spring Room

5:00pm CST

Runequest Glorantha - Demo
Friday November 8, 2024 5:00pm - 9:00pm CST
Runequest was one of the early TTRPGs, debuting in the late 70's.  It's a Bronze Age world with very personalized magicks, powerful monsters, an evil empire and much more.  Players will be given pregenerated characters and a mystery to solve.  Magic and combat in RQ can be *deadly* and anyone can get in a lucky shot that can kill even the most deadly fighter or monster, so beware!  This D100 based system is easy to play and is built in one of the most well-developed fantasy worlds in all of gaming.

Run by Lee Darrow, who has been playing this system since the late 70's and who is also a certified hypnotist and professional magician.
Speakers
Friday November 8, 2024 5:00pm - 9:00pm CST
Spring Room
  Gaming, RPG
  • Age Teen 13+
  • Experience New Players Welcome

7:00pm CST

Sparks 63. Hunter’s Hunted
Friday November 8, 2024 7:00pm - 11:00pm CST
The party is on an information-stealing mission when they learn hunters are after them. Who are these hunters? Who is hunted? Why are they after the party?

Written by: David Stairs

Available for Replay.
Speakers
Friday November 8, 2024 7:00pm - 11:00pm CST
Spring Room

8:00pm CST

Mysterium
Friday November 8, 2024 8:00pm - 10:00pm CST
In the 1920s, Mr. MacDowell, a gifted astrologer, immediately detected a supernatural being upon entering his new house in Scotland. He gathered eminent mediums of his time for an extraordinary séance, and they have seven hours to make contact with the ghost and investigate any clues that it can provide to unlock an old mystery.

Unable to talk, the amnesiac ghost communicates with the mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost remember how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.

In Mysterium, a reworking of the game system present in Tajemnicze Domostwo, one player takes the role of ghost while everyone else represents a medium. To solve the crime, the ghost must first recall (with the aid of the mediums) all of the suspects present on the night of the murder. A number of suspect, location and murder weapon cards are placed on the table, and the ghost randomly assigns one of each of these in secret to a medium.

Each hour (i.e., game turn), the ghost hands one or more vision cards face up to each medium, refilling their hand to seven each time they share vision cards. These vision cards present dreamlike images to the mediums, with each medium first needing to deduce which suspect corresponds to the vision cards received. Once the ghost has handed cards to the final medium, they start a two-minute sandtimer. Once a medium has placed their token on a suspect, they may also place clairvoyancy tokens on the guesses made by other mediums to show whether they agree or disagree with those guesses.

After time runs out, the ghost reveals to each medium whether the guesses were correct or not. Mediums who guessed correctly move on to guess the location of the crime (and then the murder weapon), while those who didn't keep their vision cards and receive new ones next hour corresponding to the same suspect. Once a medium has correctly guessed the suspect, location and weapon, they move their token to the epilogue board and receive one clairvoyancy point for each hour remaining on the clock. They can still use their remaining clairvoyancy tokens to score additional points.
If one or more mediums fail to identify their proper suspect, location and weapon before the end of the seventh hour, then the ghost has failed and dissipates, leaving the mystery unsolved. If, however, they have all succeeded, then the ghost has recovered enough of its memory to identify the culprit.

Mediums then group their suspect, location and weapon cards on the table and place a number by each group. The ghost then selects one group, places the matching culprit number face down on the epilogue board, picks three vision cards — one for the suspect, one for the location, and one for the weapon — then shuffles these cards. Players who have achieved few clairvoyancy points flip over one vision card at random, then secretly vote on which suspect they think is guilty; players with more points then flip over a second vision card and vote; then those with the most points see the final card and vote.

If a majority of the mediums have identified the proper suspect, with ties being broken by the vote of the most clairvoyant medium, then the killer has been identified and the ghost can now rest peacefully. If not, well, perhaps you can try again...

Speakers
P

Pickles

Owner, Gen Con Library
Friday November 8, 2024 8:00pm - 10:00pm CST
Spring Room
  Gaming, Board Games
  • Age Teen 13+
  • Experience New Players Welcome

9:00pm CST

Dina's Poker
Friday November 8, 2024 9:00pm - 11:00pm CST
Friday November 8, 2024 9:00pm - 11:00pm CST
Camden

9:00pm CST

Nerf Battle!!!
Friday November 8, 2024 9:00pm - 11:00pm CST
Join the Westmarch Rifles for a Nerftastic time in our family friendly battle simulation.

Sponsored By: The Royal Manticoran Navy
Moderators
Friday November 8, 2024 9:00pm - 11:00pm CST
Kent

9:00pm CST

Blood on the Clocktower
Friday November 8, 2024 9:00pm - Saturday November 9, 2024 12:00am CST
ON THE STROKE OF MIDNIGHT...
During a hellish thunderstorm, a scream echoes through the sleepy town of Ravenswood Bluff. The townsfolk rush to investigate and find the beloved local storyteller has been murdered, their body hanging limp from the clocktower. As blood drips onto the cobblestones below, a realization slowly dawns… a demon has been unleashed, killing by night and taking on human form by day.

Can good find the demon in time? Or will evil overrun this once peaceful town?


Blood on the Clocktower is a game of murder and mystery, lies and logic, deduction and deception for five-to-twenty courageous players and one devious storyteller.

A social game played in person, seated in a circle, each player receives either a ‘good’ or ‘evil’ token with their unique character on it. Good players share information to solve the mystery whilst evil players lie about who they are and what they know. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village.

Game sessions are Dynamic, and Players may come and go as they please, as the length of each game is highly variable.

If arriving late, speak to the storyteller about getting into the game or waiting for the next one.

If you must leave early, please let your storyteller know ahead of time so they give you a special character.
Speakers
Friday November 8, 2024 9:00pm - Saturday November 9, 2024 12:00am CST
Cermak
  Gaming, Party Games
  • Age Teen 13+
  • Experience New Players Welcome
 
Saturday, November 9
 

12:00am CST

Blood on the Clocktower
Saturday November 9, 2024 12:00am - 3:00am CST
ON THE STROKE OF MIDNIGHT...
During a hellish thunderstorm, a scream echoes through the sleepy town of Ravenswood Bluff. The townsfolk rush to investigate and find the beloved local storyteller has been murdered, their body hanging limp from the clocktower. As blood drips onto the cobblestones below, a realization slowly dawns… a demon has been unleashed, killing by night and taking on human form by day.

Can good find the demon in time? Or will evil overrun this once peaceful town?


Blood on the Clocktower is a game of murder and mystery, lies and logic, deduction and deception for five-to-twenty courageous players and one devious storyteller.

A social game played in person, seated in a circle, each player receives either a ‘good’ or ‘evil’ token with their unique character on it. Good players share information to solve the mystery whilst evil players lie about who they are and what they know. The good team wins if they can piece together their knowledge, trust each other, and execute the demon. The evil team wins if the demon can sow distrust, evade detection, and wipe out the village.

Game sessions are Dynamic, and Players may come and go as they please, as the length of each game is highly variable.

If arriving late, speak to the storyteller about getting into the game or waiting for the next one.

If you must leave early, please let your storyteller know ahead of time so they give you a special character.
Speakers
Saturday November 9, 2024 12:00am - 3:00am CST
Cermak
  Gaming, Party Games
  • Age Teen 13+
  • Experience New Players Welcome
 
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